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Vray for sketchup 2014
Vray for sketchup 2014








vray for sketchup 2014
  1. Vray for sketchup 2014 how to#
  2. Vray for sketchup 2014 update#
  3. Vray for sketchup 2014 professional#
  4. Vray for sketchup 2014 free#

Vray for sketchup 2014 how to#

This topic is about how to control volume and quality of natural lighting in any interior space rendering.

vray for sketchup 2014

Interior rendering: natural light control

  • Omni light when you want to show light source (you can use emissive layer in material setting instead).
  • I’ll put the rect light plane cover the overall room, and set it to be invisible and no after reflections (right click at the IES to set in its menu.)
  • Rect light in recessed ceiling, or when there’s not enough time to set IES one by one.
  • IES in downlight, floor lamp, wall lamp, uplight, spotlight.
  • I use IES no.16 in most of light sources, because of its shape and it has 2 cones in a single one. IES is the most realistic, but take the longest time to render. There’re 4 types of lighting in Vray: rectangle, omni, spotlight, and IES. I increased the number to 3 (default is 1).ĭifferences between light sources of Vray and how to use it if you think water waves are not accurate. I set Size(diameter of a wave) to be 5, Amplitude(profile of a wave) to be 5, and Frequency(more number of waves) to be 10.ġ1. Choose TexNoise->go to TexNoise, Color B->increase number of Size, Amplitude, and Frequency (The higher number, more water waves). Tick on Bump, click an m button to change bump setting.ġ0. Lets make water waves now! Go to Maps layer. Go to diffuse layer, Transparency, change the color to white (for clear water, if you want the water to be more turbid, try different shades of grey)ĩ. In BRDFRefraction, Transparency, change the color to white (for clear water, if you want the water to be more turbid, try different shades of grey), default color is black.Ĩ. In BRD reflection, reflection, use TexFresnel.Ħ.
  • Click OK and back to reflection setting, set Hilight’s glossiness to 0.7, and Reflection’s glossiness to 0.9Ģ.
  • In BRD reflection, reflection, use Tex Fresnel.
  • + Materials How to make stainless material 2 buildings in the pics, one is beautiful, one is not so you have to drop the nicer one to make it look smooth.

    vray for sketchup 2014

    Remember that if you can’t make everything look nice, make them equally ugly e.g.

  • Did you make your model in a real scale? The size of wide-flange/I-beam is right? The size of the table or chair is too big or too small? This can make your pic look unrealistic.Ĥ.
  • Arrange it one by one if you can, the more you arrange, your perspective’ll look nicer. For example, don’t put same stacks of books in everywhere. Put it in an arrange it as realistic as you can. books, vases, paintings, carpets, ee wires, light sources, trees, bushes, cars? These props will help your pics be more familiar with human senses.
  • Did you put enough props in your perspective e.g.
  • Don’t be hasty, design everything in your pic! Grooving will make your perspective more realistic, and ‘have somthing interesting’. Did you design have patterns by this standard? Did you leave your glass panel as large as Sketchup can do it? Be careful in this point.
  • Is your material realistic? Building materials are from industry, they have standard size e.g.
  • vray for sketchup 2014

  • Is any wall or floor material is obviously repetitive? This can make your perspective looks like an opt art.
  • Details – Mies van de Rohe said “god is in the detail”. a red car in front of your green garden.ģ.
  • Overall tone of the pic – is there anything too outstanding e.g.
  • The angle of view is too narrow or too wide?.
  • The composition of picture is well balanced (too many things on left/right side)?.
  • The design itself – are your design too bad or has nothing interesting? Rendering can help you in this problem (but not all). And sometimes bad pics aren’t from low rendering techniques, but it’s because of….ġ. It can make your pic nice or bad as it can. + What makes any perspective look beautiful?įirst topic I should write about is the factors that affect your pics. Unit in this article is in metric system, if you use imperial units, please convert it by yourself. If you are still new in Vray, there’s a basic Vray guidebook on the internet. To follow this article effectively, you should understand the basic Vray functions: 4 layers of Vray material setting (diffuse, emissive, reflection, refraction), how to render and adjust the size of the output, etc.

    Vray for sketchup 2014 update#

    I’ll update this post usually as I can, as there’re too many technical problems, please keep checking it!

    Vray for sketchup 2014 free#

    If you found this article helpful or have any question, please feel free to leave comment here. So I’ve decided to collect many problems and solutions I found and how to make your architectural perspectives look nicer.

    Vray for sketchup 2014 professional#

    I have some experiences using Vray for Sketchup from 3 years of professional practices in architectural design. Last update: J(grammar editing, add one more section on shades and shadows)










    Vray for sketchup 2014